Musripa Khaerunnisa, NIM: 2022010108019, M (2026) PENGARUH MEDIA DIGITAL ASSEMBLR EDU BERBASIS AUGMENTED REALITY TERHADAP HASIL BELAJAR BIOLOGI MATERI SISTEM PENCERNAAN MANUSIA PADA SISWA KELAS XI MAN 1 KONAWE SELATAN. Other thesis, IAIN KENDARI.
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Abstract
ABSTRAK
Musripa Khaerunnisa, NIM: 2022010108019, Pengaruh Media Digital
Assemblr Edu Terhadap Hasil Belajar Biologi Materi Sistem Pencernaan
Manusia Pada Siswa Kelas XI MAN 1 Konawe Selatan, dosen Pembimbing 1:
Syarif Rizalia, M.Pd, dosen Pembimbing 2: Hj. Rosmini, S.Si., M.Pd.
Penelitian ini bertujuan untuk (1) mengetahui keterlaksanaan media digital
Assemblr Edu berbasis Augmented Reality, (2) mengetahui hasil belajar pretestposttest
menggunakan
media
digital
Assemblr
Edu
berbasis
Augmented
Reality,
(3)
mengetahui
perbedaan hasil pretest-posttest Biologi materi sistem pencernaan
manusia pada siswa kelas XI MAN 1 Konawe Selatan yang menggunakan media
digital Assemblr Edu berbasis Augmented Reality, (4) mengetahui pengaruh
penggunaan media digital Assemblr Edu berbasis Augmented Reality, (5)
mengetahui efektivitas penggunaan media digital Assemblr Edu berbasis
Augmented Reality terhadap hasil belajar Biologi materi sistem pencernaan manusia
pada siswa kelas XI MAN 1 Konawe Selatan. Metode yang digunakan adalah
kuantitatif dengan pendekatan quasi-ekperimen dan desain non equivalent control
group pretest-posttest. Sampel terdiri dari 51 siswa, yaitu kelas XI.2 sebagai kelas
ekperimen dan XI.1 sebagai kelas kontrol. Kesimpulan pada penelitian ini yaitu (1)
media digital Assemblr Edu berbasis Augmented Reality terlaksana secara optimal
dan mampu meningkatkan keterlibatan dalam pembelajaran, (2) hasil penelitian
menunjukkan peningkatan nilai rata-rata pada kelas eksperimen dari 37,92 menjadi
76,80 dan kelas kontrol dari 39,85 menjadi 69,23, (3) uji-t berpasangan di kelas
eksperimen menunjukkan peningkatan signifikan (2-tailed) sebesar 0,000 < 0,05,
(4) uji-t independen pada posttest menunjukkan perbedaan signifikan antara kelas
eksperimen dan kontrol (2-tailed) sebesar 0,030 < 0,05, (5) skor N-Gain pada kelas
eksperimen sebesar 63,03 % termasuk kategori cukup efektif, sementara kelas
kontrol memperoleh 48,99 % dengan kategori kurang efektif. Dengan demikian,
penerapan media digital Assemblr Edu berbasis Augmented Reality berpengaruh
signifikan dan efektif dalam meningkatkan hasil belajar siswa pada materi
pencernaan manusia.
Kata Kunci: Media Digital; Assemblr Edu; Augmented Reality; Hasil Belajar;
Sistem Pencernaan Manusia.
ABSTRACT
Musripa Khaerunnisa, Student ID Number: 2022010108019, The Effect of
Assemblr Edu Digital Media on Biology Learning Outcomes of the Human
Digestive System in Grade XI Students of MAN 1 South Konawe, Supervisor
1: Syarif Rizalia, M.Pd, Supervisor 2: Hj. Rosmini, S.Si., M.Pd.
This study aims to (1) determine the implementation of Assemblr Edu digital
media based on Augmented Reality, (2) determine the pretest-posttest learning
outcomes using Assemblr Edu digital media based on Augmented Reality, (3)
determine the differences in pretest-posttest results of Biology on human digestive
system material for class XI students of MAN 1 South Konawe who use Assemblr
Edu digital media based on Augmented Reality, (4) determine the effect of using
Assemblr Edu digital media based on Augmented Reality, (5) determine the
effectiveness of using Assemblr Edu digital media based on Augmented Reality on
Biology learning outcomes on human digestive system material for class XI
students of MAN 1 South Konawe. The method used is quantitative with a quasiexperimental
approach
and
a
non-equivalent
control
group
pretest-posttest
design.
The
sample
consisted
of
51
students,
namely
class
XI.2
as
the
experimental
class
and
XI.1
as
the
control
class.
The
conclusion
of
this
study
is
that
(1)
the
Augmented
Reality-based
Assemblr
Edu
digital
media
was
implemented
optimally
and
was
able
to
increase
engagement
in
learning,
(2)
the
results
of
the
study
showed
an
increase
in
the
average
value
in
the
experimental
class
from
37.92
to
76.80
and
the
control
class
from
39.85
to
69.23,
(3)
the
paired
t-test
in
the
experimental
class
showed
a
significant
increase (2-tailed) of 0.000 < 0.05, (4) the independent t-test on the
posttest showed a significant difference between the experimental and control
classes (2-tailed) of 0.030 < 0.05, (5) the N-Gain score in the experimental class
was 63.03%, including the fairly effective category, while the control class obtained
48.99% with the less effective category. Thus, the application of Augmented
Reality-based Assemblr Edu digital media had a significant and effective effect in
improving student learning outcomes in the human digestion material.
Kata Kunci: Digital media; Assemblr Edu; Augmented Reality; Learning
Outcomes; Human Digestive System.
| Item Type: | Thesis (Other) |
|---|---|
| Uncontrolled Keywords: | Media Digital; Assemblr Edu; Augmented Reality; Hasil Belajar; Sistem Pencernaan Manusia. |
| Subjects: | 300 Ilmu Sosial > 371 Institusi Pendidikan, Sekolah dan Aktifitasnya > 371.3 Metode Belajar Mengajar, Kegiatan Belajar Mengajar > 371.33 Teknologi Pendidikan 300 Ilmu Sosial > 371 Institusi Pendidikan, Sekolah dan Aktifitasnya > 371.3 Metode Belajar Mengajar, Kegiatan Belajar Mengajar > 371.36 Metode Pengajaran Tertentu, Metode Pembelajaran Tertentu |
| Divisions: | Fakultas Tarbiyah dan Ilmu Keguruan > Prodi Tadris/Pendidikan Biologi |
| Depositing User: | Unnamed user with email [email protected] |
| Date Deposited: | 07 Apr 2026 01:11 |
| Last Modified: | 07 Apr 2026 01:23 |
| URI: | http://digitallib.iainkendari.ac.id/id/eprint/4305 |
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